{"id":5890,"date":"2017-10-09T14:06:23","date_gmt":"2017-10-09T13:06:23","guid":{"rendered":"https:\/\/thegameworkshop.net\/?p=5890"},"modified":"2024-01-05T11:26:51","modified_gmt":"2024-01-05T11:26:51","slug":"5-minute-talk-with-marco-plouffe","status":"publish","type":"post","link":"https:\/\/boonika.net\/5-minute-talk-with-marco-plouffe\/","title":{"rendered":"5 Minute Talk with Marco Plouffe"},"content":{"rendered":"\n

This talk was recorded on January 9th 2017<\/span><\/strong><\/p>\n\n\n\n

For this episode we talked to Marco Plouffe, a Concept artist who worked for companies such as Bioware, THQ, Eidos, and freelanced for many game or cinematic studios, before he co-founded Keos Masons. Merco gives us some insight into the tools he uses, his process and shares with us some other interesting thoughts, so be sure to tune in and see what this episode has to offer.<\/p>\n\n\n\n

Marco Plouffe > artstation.com\/marcologue<\/a><\/p>\n\n\n\n

Host: Marko Prpic Zets > zets.artstation.com<\/a>
Video edit: Tom Paul
Music: Gramatik<\/p>\n\n\n\n


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