This course was originally published at ifcc-academy.com
Sculpting and Rendering in Brush
Workflow Practice and Introduction
Designing Large Forms in Brush
Detailing Forms in Brush
Rendering an Ink Style in Brush
Compositing
Compositing ZBrush Renders in Photoshop
Post Effects for Ink Renders in Photoshop
About This Course
In this three-part realtime course, with full commentary, we'll cover the entire process for this ink-style character created in ZBrush and Photoshop. In the first module inside of ZBrush, we'll be covering essential resources for best practice, working with Live Booleans and IMM Brushes alongside practical application for ZSpheres and, of course, some design tips along the way.
Following this, in the second module, we'll take a look at lighting and rendering inside of ZBrush, some time-saver tips and surface noise detailing. Finally, finishing up inside of Photoshop, we'll composite our renders from ZBrush, and clean up the image, bringing out the best parts and tidying up the design overall.
Course Author: Tom PaulGet Notified of Future Courses